OpenGL 4 CubeMap example (Red Book Chapter 6)
- July 26th, 2014
- Posted in Development . Main
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I’ve added the Red Book Cubemap example to the OpenGL 4 Tutorial Code page.
I had to use a different 3d object because the object loader used by the Red Book segfaults (on my system) with the object originally used in this example.
Instead of trying to bugfix and change the loader code I just used another object (still from the redbook files).
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